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Friday, 28 December 2012

Bug- Sims 3; Telescope does not work if put too close to fence


http://store.steampowered.com/app/47890

How to reproduce
- Start a game
- Create a "patio" style area and fence it off
- Buy the telescope and place it next to the edge of the fence
- Get your Sim to use the telescope



Description


As soon as you use the telescope, the Sim using it gets teleported outside to the other side of the fence



I tested this later inside on the garden in the middle of nowhere. It still did not work

Tested inside the house. Also did not work.

Personal Notes

I've been playing Sims since the first one came out and I like it. I like the "Slice of life" genre and I spend a lot of time making sure the house looks good and whatever. However I have to say, they really pimped Sims3.

The number of DLC (which is currently 15) in total cost 6 times more than the game, and you still need the game to play them of course. Then there is the purchasable items in the game. Each item (e.g. a new chair) costs you hundreds of Sim points, which translate to tens of actual dollars.

They also are very linked into the whole social media. Did something in the game? Want to share that with everyone? What is it? Your Sim did a poop ! Want to share it ?! ... OK maybe not that extreme but close enough. _NO_ I don't want to share it with people. What I want is a fun single player game where I can rule over the lives of many people and make them do my bidding. That's not so hard is it?

Tuesday, 25 December 2012

Bug - Orcs Must Die 2; Tile spacing incorrect on one side of final map


http://store.steampowered.com/app/201790/

How to reproduce
- Start a game
- Select the last map of Campaign
- Got to both side down the stairs just before the rifts
Description
Even though both sides are a mirror image of the other. You cant arrange them the same because there is one section of the north side where it is missing a placement point. Usually you can put traps in a stair case style pattern, but because of this bug you cant. For further information view screenshots

orcs must die level 1orcs must die level 2

Personal Notes

This is on the last map for the campaign which makes it really hard. The hardest part is dealing with all the fliers which have immunity to lighting  and the only anti air trap is lighting based. However I think I have the walkers now down pat. So I I've got plenty of ideas to try and much time to do it. So much testing to do! Its fun killing Orcs. Remember though its OK, they are just Orcs.

Monday, 24 December 2012

Bug - Orcs Must Die 2: Orcs are able to be knocked into area with nopathing logic

Orcs Must Die 2

How to reproduce
- Start a game
- Select a map where you have ledges or some raised platform which differs to the path
- Use a "push" trap or Swinging mace trap and position it near the so that orcs would get thrown into that direction
Description
If Orcs get pushed on to that ledge they would just stand there unsure of what to do or where to go until you come by and kill them.

Orcs must die 2 - orce out of bounds

Personal Notes

This bug is very minor and the developers have made a lot of the maps really well where something like this does not or is hard to occur. But when it does it does mean you have to run to where the last one is and kill it yourself. Which I have no problem with cause it is still satisfying and you can take your time with it too.

I like this game, it has all the things a tester needs. Easy consistent variables (map, number of Orcs, set waves), set goal (kill all of them), and the ability to just tweak something and try it out quickly (lots of different traps, and ability to change their position). When you have the perfect trap combinations, you can sit back and just watch as Orc after Orc just walks to their death. It is strangely satisfying. It is OK though, they are just Orcs.

Wednesday, 19 December 2012

Bug - Pocket League Story; If you score a goal then get tackled down,your teammates will dance around your body

Pocket League Story

How to reproduce
- When your player scores a goal and they get tackled down, watch what happens
Description
Every time you score a goal, your team runs up to the person who scores and runs around them. However if the player gets tackled down, the team still runs up to them. This makes for an amusing animation to watch as then this means that the whole team is running around the guys body.

IMG_1384

Personal Notes:

Just got back from a week in Melbourne which was fun. Meeting my partner's family for a week, so have not really been playing many good games, but that should change over the Christmas break.

This issue is a _very_ minor issue if at all, but it allows me to see how simple some of the game logic is. Example, when goal is scored, get all players to move to player that scored, if already there then move 'X' spaces away from them in direction 'Y'. Repeat. If it didn't look so funny I probably wouldn't of logged it.