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Monday, 30 December 2013

Max Payne 3 - Light shaft too vibrant

http://store.steampowered.com/app/204100/

How to Reproduce
- The how to reproduce steps for this is hard. As this has to do with  light shafts  in particular areas and even then I'm not sure if it isnt a visual setting to do with my laptop
Description
The light shafts are too vibrant to the point where you can see what it is lighting
2013-12-24_00001

Personal Notes
I've haven't been playing many games recently.. Actually that is a lie, I've been playing more "Alpha" or "Early Release" games of late, and they come with a heap of bugs themselves to the point where it frustrates me play. However with the Steam summer sales on recently, and the my new gaming laptop for Christmas, I've been getting back into the gaming. So here is the first one.
Now this bug to me normally wouldn't mean much, and in most first person shooters where the aim is to clear a room and move on. However in Max Payne where there is a lot of cues from the the game to direct the persons attention to parts of the story this was particularly annoying. Like previous Max Payne games there is a lot of motifs and visual cues to direct the players attention to certain things. A lot of games now a days are doing this to help tell the story instead of just, go here - kill stuff - cut scene. But when you get a bug like this it makes it really hard to follow the story sometimes and I've had to guess at why these guys are bad, it makes the game more interesting if you understand why you are doing these things. In the end I did enjoy the game. Apart from Max's overly whiny(?) attitude, but the poor guy just couldn't catch a break

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